Honestly it is sad to see everything that is happening now. I don’t want to attack anyone, nor blame anyone. I just wanted to express what I think, if it is something you want to know.
The truth is that I feel very unmotivated by everything that is happening now, besides sad and angry and burning everything, I feel and I know you do too, that this is like a dead end. The truth is that it’s really not only because of the wrongly named “Builders” Challenge 2, in my 3 years of belonging to this community and making games on this platform, I have only seen closed doors.
If this is the first time you see my name, I am an independent developer inside Sandbox that has a small studio with his best friend, I have participated in many Game Jams, in one year I participated in absolutely all the Game Jams created by TSB and in another year I missed one to do it again, many times I have been in top 10, once very close to top 1 and a few honorable mentions, besides making streams of how I develop games and streams of how I create my assets for my games. The truth is that I can’t be more than grateful to TSB for creating two amazing tools, Game Maker and VoxEdit, that have helped me to find something I consider myself to be good at, something I really love and am passionate about, making videogames… and that’s why I will write this with all the respect possible.
If you are one of the few who follow me in networks, you may have seen the time when I said I was quitting The Sandbox, the truth is that there is no reason to stay. If you are someone who wants to dedicate yourself to developing video games and make this your way of life, make it your entire job, it makes no sense for you to be here. I know that I and other people share the same feeling as I do, some, as you know have already left this platform. I know TSB doesn’t care if a single developer leaves, if an indie studio leaves, if a big studio leaves, if a big studio leaves, if a big studio leaves that has been from the beginning pushing this platform, even if they all leave, why? It’s a company, you shouldn’t care. When there is a need, they look for solutions and if everyone leaves, which I don’t think will happen, they will look for a way to bring in new Builders. It is what it is.
Maybe what I and other Builders have been feeling for some time, in my case for more than a year, is being felt by other great studios, that like everyone else, we work hard, with care and passion to create something excellent, something that demonstrates our skills as Builders, to be rewarded for that and in a way to compete amicably with other Builders, (which sounds logical if the event in question is called “Builders” Challenge).
But it is easy to see, even from BC1, that the goal of TSB is not to reward the Builders for what they build, but rather to compensate the developers in covering a need that the platform has, lack of new players and to keep those players on the platform. With those I have talked to in the community, I called it the “Popularity Challenge” because I believed that only the most popular studios or developers would have a chance to win in this event. Later I realized that it was all a “Marketing Challenge” and now it is a “Cheater Challenge”.
My feeling is that the company does not have the respect for the Builders of their platform, not the one we deserve. I believe and I am sure that the person reading this, that video games are an art form and everything we do is art, whether it is an experience, an asset or a story to tell in a video game, except for certain bad players that are here, as everywhere, who simply do the minimum and necessary to exploit a system, which is useless, in order to get the most profit possible. What I base my opinion when I say that TSB company does not have or shows respect for us? Simply by the fact of deceiving us, of giving us an event that would reward us for “Build”, something that we knew before BC1 started that it was not going to happen. Only a few people raised their voices and said that this made no sense. Then more people talked about all the bad things about BC1 at the end, if you got a good performance and a good reward you surely realized it, but you didn’t care.
I don’t know what kind of processes they carry out in their offices, but from my point of view, they just take the first idea that comes to their mind and implement it in events that directly and indirectly affect the Builders of the platform. At first glance, during the BC2 AMA, or rather reading the article, it was clear that this was going to be a carnage. On the one hand, this event could end up being a joke for certain bad players of BC1, and on the other hand you could motivate real artists and Builders to make bad decisions that harm the other participants. It was something very easy to see, if you don’t see it is because you live in an ideal world and you believe that the best possible scenario is the one that is going to happen.
I hope this can be understood in the best possible way, I love the Sandbox community, I love Sandfam, I love Game Maker, I love Vox Edit, but I am sick, tired and sick of all these decisions being made that affect me and all the Builders on this platform.
Once a proud developer of video games inside sandboxes, taking this seriously, as a full time job, now simply has to settle for scraps, and in some ways, finds no pride, no joy in what he does. Maybe it’s me, I know it’s not the event, but I know a lot of it is the direction you guys are headed as a company.
Sometimes it runs through me, bad blood, as a human being, I focus on the negative. I don’t focus on how good a Builder I am, the truth is that I only see closed doors here, in the old GMF format I made 8 applications, 3 rejected, 1 stopped me from sending or answering messages, 3 I didn’t even get a response, and in the last one after a few months, what a surprise, no more GMF. My only way to survive was the Game Jams, but you start to lose energy, if you also see great games made by great studios, maybe with more funding or better equipment than me.
The year of the creators. The truth is that I fell for it again. Yes, once I told some friends that I would stop making games in TSB, but a few days later I won a Game Jam and again, as always, and as everyone does when your work is well rewarded, I got excited again. Added to the fact that they would create an event to reward the “Builders”, I thought that at last a door was finally opening before me. I couldn’t have been more wrong.
With misgivings I entered BC2 simply because I spent approximately 300 hours creating a game for a Game Jam, and that, by an oversight, maybe because I didn’t sleep almost 3 nights before the Deadline, or because it’s a pain how slow the Rule System is, or the bugs I had to endure during the development, the game presented a bug, which makes the game start with a Black Fade and never goes away, something that anyone who enters will do absolutely nothing about. 300 hours resulted in a $28 compensation just for a bug. So somehow I had to get that game out of the way, the dream of continuing to work on what I love. But it happened what it had to happen because of an inefficient system and senseless management.
The people you see complaining here, because apparently you don’t want them talking elsewhere, do it because they have passion for what they do, they show all those feelings, because your company is linked to artists, who strive to do their best, so they can get a fair compensation for the hard work they do.
While we may all consider ourselves Builders, developers and artists, and not marketing and content creation experts, rest assured that, if we and you both work in the same direction, with real communication and being transparent, we would be able to find together an organic way to solve the problem Sandbox has: the lack of players. So far, all I feel is that you have thrown the problem at us, thrown money around pointlessly just because you can, and put Builders in competition for it. Someone once said it: it’s like throwing a piece of meat to hungry dogs.
I don’t think there is anyone on this forum who is not hopeful that the Sandbox platform will succeed, from the bottom of my heart, I wish for the platform to succeed, for VoxEdit to succeed, for GM to be better and still have the success it deserves and I think all of us here will do whatever it takes to help make it happen, if we are fairly rewarded, if all parties are in the same boat.
I know that as a company, you don’t have to pay attention to what I say, moreover, if you decided to read this far, you may be laughing, but the truth is that you may be ruining great things, great tools, you may be ruining the future of Game Maker, maybe learning systems with creation tools that can be applied in schools, there are thousands and thousands of ways in which Sandbox can be part of good and excellent things, but we don’t even know where you want to aim.
Currently there is a big problem, in big video game companies, Ubisoft, Electronic Arts. etc, all those companies that once were big and respected within the video game industry have shown their decline, for lack of direction for trying to survive the trends, memes, subscriptions, call it what you want, someone may say it is Web 2 problem, well, Web 2, Web 3, is the same medicine with a different name, to say the least.
I would like you to believe that we would be happy to give our 110% to bring this platform to the success it deserves, if in return we receive what all our effort and work deserves. As always we are willing to engage in communications. We want the best for The Sandbox, we want the best for Game Maker, we want the best for Vox Edit. We won’t do it for free, we don’t want anything for free, we just want what we rightfully deserve. You want us to do marketing? We will. We will. Do you need players to stay on the platform? We will find a way. Everything can be better, it has to be better. Both you as a company and us as Builders, we have to head in the same direction, in the same boat.
Unfortunately, Builders Challenge is in diapers, as someone once said, it is not only that, GM is in diapers, the Game Client is in diapers, the web page is starting to walk and at times it usually crawls again. TSB is in diapers, and it is for that very reason that cooperation with Builders is necessary. TSB cannot run, direct, or handle any kind of events, whether directed for players or Builders, needs to be done but doesn’t seem to know how to do it. It has been prove since Alpha Season 2. Honestly it is not a platform that can compete right now with any other of its kind, it can if you want to, but if you want to say it is the best of Web 3, fine, but as I said Web 2, Web 3, same thing, just different name.
We all want the best for Sandbox, maybe all our complaints are for you something annoying to deal with, but it is up to you, to start getting out of that “we are in Alpha”, “there will be bugs” mentality, obviously there will be bugs, but don’t make such blatant mistakes, while we do our best, both for our benefit since we believe that good work should be well rewarded, and for the platform, which we want so much to succeed as well as you do. Surely if you made it this far, I’m already asleep, so tomorrow I will continue promoting my games for the rest of this event with no capital, and without owning not even a single Land. Because that’s all that remains.
If you read this far thank you and I love you very much.