Feature Request: Marketplace Expansion for Game Maker Experiences

As a creator in The Sandbox, it is currently too difficult to monetize my complete experiences. While I can sell LANDs and NFTs, there is no direct way to sell the full interactive worlds I design in Game Maker. This limits the economic potential of my work and makes it harder for creators to sustain their efforts.

Impact on Creator Experience
If this request is met, it would improve my experience because I could showcase and sell full experiences (not just assets) to interested buyers. This would allow me to earn fairly for the effort of designing, building, and publishing experiences, while also giving me visibility through a system where buyers can test my world before purchasing.

Use Cases

  • A builder creates a full parkour adventure on LAND, and instead of only selling the LAND or assets, they could sell the ready-to-play experience to another LAND owner who wants a polished game.

  • An artist teams up with a builder to create an immersive gallery experience. The full experience could be listed on the Marketplace, allowing buyers to purchase it as a complete package.

  • Event organizers could browse and purchase pre-made interactive experiences to quickly host themed events without needing to start from scratch.

Additional Details
Currently, the ecosystem recognizes assets and LAND as tradeable items, but the true value lies in the experiences built on top of them. By enabling creators to list their experiences on the Marketplace (with a “try before you buy” feature for buyers), The Sandbox could unlock a new economy layer that benefits creators, buyers, and the overall SAND ecosystem.

Proposed Solution (Optional)
Introduce a new category in the Marketplace for Game Maker Experiences, where creators can upload, showcase, and list their interactive games for sale. Buyers could preview the experience before committing, ensuring fair value exchange and trust in the marketplace.

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