Hello Creator Community,
Over the past few weeks, we have been engaging in discussions with many of you to understand your concerns. We recognize that the current system for CATALYSTs is not meeting your needs. Our goal is to provide a great creator experience, and your input is crucial to achieving this. We want to address the current challenges and propose potential solutions regarding the volume of catalysts in circulation and improvements to the Builders Challenge.
Framework for Change:
- Accessibility and Availability: Common CATALYSTs need to be easily accessible and widely available to all creators.
- Nominal Value: We want CATALYSTs to have a nominal value; Our goal is not to use them to monetize builders, but to help builders monetize their experiences.
- Special NFTs: NFTs created with CATALYSTs donât need to be unique, but they should be special in some way that differentiates them from standard assets.
Goal: The overarching goal is to make CATALYSTs more widely available and streamline the process for requesting them.
We are actively implementing solutions for builders, some already on the roadmap, while others still in planning. We would like your input, ideas and advice as we roll them out or consider them. Some of the inputs below come from discussions with your fellow creators (thank you for your contributions ;))
Marketplace Purchases: In less than a month, creators will be able to purchase CATALYSTs directly from TSBâs marketplace. We believe the prices are reasonable enough to allow you to build economies of scale, while maintaining the rarity and uniqueness of the items. Below the prices we plan to roll out:
Common: 1 SAND
Uncommon: 3 SAND
Rare: 10 SAND
Epic: 40 SAND
Legendary: 200 SAND
Other ideas we are considering:
Earn CATALYSTs: Incentivizing creators to earn catalysts by staking LANDs or publishing live experiences aligns with our broader engagement vision. This system can be implemented to encourage participation and LAND utilization, thus increasing overall activity. In parallel, implementing a tiered reward system where creators earn more CATALYSTs based on their level of engagement or the complexity of their contributions.
Catalyst Drops: Implementing CATALYSTs drops for BC1 participants and including CATALYSTs as rewards in BC2 is a solution that can quickly boost availability. This approach not only rewards participation but also motivates new creators to join and contribute to our events. Regularly scheduled drops tied to specific milestones or achievements within the Builders Challenge could enhance engagement and competition. We could extend this to most creator challenges, like GameJams and VoxEdit Contests.
We want to hear your thoughts and ideas on these proposed solutions. Please discuss with us and among yourselves here for the next week. We will gather this feedback and roll out ways to obtain CATALYSTs based on your input. We are open to keep this discussion ongoing to want to receive critical feedback and improve as things move forward. Please keep in mind that ideas that require tech/engineer implementations naturally will take longer to be adopted.
Thank you for your ongoing support and contributions to The Sandbox.
Letâs work together to enhance our ecosystem.