Scaling the animation keyframe

As a creator in The Sandbox, it is currently too difficult to scale up/down animation time
When you want to scale Up/down the whole animation you should expand all the animations and select all xyz positions and rotations of an asset and then scale it, this is too difficult, I think it’s better to scaling by just selecting the whole animation without expanding it.
If this request is met, it would improve my experience because it will take less time.

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Hi, bro! You can collapse them :wink:

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