Scaling the animation keyframe

As a creator in The Sandbox, it is currently too difficult to scale up/down animation time
When you want to scale Up/down the whole animation you should expand all the animations and select all xyz positions and rotations of an asset and then scale it, this is too difficult, I think it’s better to scaling by just selecting the whole animation without expanding it.
If this request is met, it would improve my experience because it will take less time.

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Hi, bro! You can collapse them :wink:

1 Like

As voxelbeast mentioned you can collapse them, but also with the timeslider you can have the whole bar collapsed and still select all keyframes and move them all. Theres videos on using the timeslider. Let me know if you want me to link you directly