First, we deeply appreciate that you are taking our feedback into account to improve the Builder Challenge, and without a doubt, a step forward has been taken. However, there are still two very serious issues evident in the current ranking.
- The current Top 1 is a completely broken and poorly designed experience. I have already submitted a detailed report through the form with all the evidence showing how a studio with no social media presence, a Telegram channel used only for announcements with zero user interaction, and no comments on some of their experience pages has managed to take the top spot. It’s as simple as testing their experiences, where the only comments in the chat are about how the experience doesn’t work. Adding to this, it’s clear from analyzing their user behavior during the second bi-weekly period that they dramatically increased their numbers without any reasonable explanation (no campaigns, no relevant announcements, etc.). Finally, without a rewards system, there is no justification for the average playtime of this experience—data that The Sandbox should already have from all its events with users.
- It’s great that HKINDEXGAME has dropped from the top positions, but it’s completely absurd to find it back at rank 10. The least that could be expected is a ban for the duration of the season. If what was found were associations with Guilds, as we’ve been informed, it’s clear that these were maliciously made to artificially boost engagement in experiences that are clearly not designed to be played for such a long time.
For the security of the studios and developers that are investing a lot of time, money, and effort into building real engagement, seeing these types of experiences take important positions is entirely disheartening.