:gm: Begin Game Maker Series: 3 - Place Assets

Are you new to Game Maker, or feeling stuck?

:jigsaw: Our new Begin Game Maker learning series can help you piece together the bigger picture.

  • 8 videos (1 hour total)
  • Learn key concepts at your own pace
  • Practical hands-on experience building useful logic
  • Docs, videos, livestreams, and forum posts linked for support

Full resources :arrow_right: Creator Portal


Begin Game Maker

3: Place Assets

:green_circle: EASY
Continue with practice using controls used for creating scenery.

  • Find different asset types in the Library
  • Practice controls for placement, movement, and rotation
  • Adjust the grid to position objects more easily
  • Test a parent/child relationship between objects with the Hierarchy


:heavy_plus_sign: Relevant Resources

Use Assets & Objects

When you place an asset, it becomes an object. You can place an asset as many times as you like. Learn more and see examples of managing object position.

Grid System

The grid is a useful tool to measuring 3D space when blocking out your Experience. It also makes it easy to place, move, and rotate objects quickly to the increments you set.

Detailing/Dressing

When you’re building a game, you’ll add decorative props after your gameplay logic. Now is a great time for beginners to practice detailing to create scenery. Check out our design tips.

Experience Art Concept

Create a mood board of inspiring graphics to help define your game’s art style. We recommend some great tools to get started and visual elements to consider.

Worldbuilding

Check out our useful tips and examples for how to craft worlds with different approaches: character-first, concept-first, and world-first.


Community Ideas & Support

This forum post is your space to ask questions and share ideas about the topics included in this resource. Post your comments below!

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