About the 🎬 Production Help & Discussion category

Ask about Game Production topics, such as creative concepts, narrative, game loops, balance, feedback, project management, trailers, marketing, player engagement, monetization, etc.

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:clipboard: Using this Category :clipboard:

If you have questions relating to building game logic with Game Maker, please use the :building_construction: Builder Support category.

If you have questions related to creating in VoxEdit, use of ASSETs, ASSET optimization, minting and selling ASSETs, and other related topics, please use the :art: Artist Support category.

:warning: Before posting a question for the community to answer, visit our Creator Portal documentation. Our comprehensive Game Production Guide includes a project management workflow with a variety of resources to help with decision making.

Please also check our FAQs to see if your answer can be found here.

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:space_invader: Appropriate Tags in this Category :space_invader:

monetization You have inquiries about Experience Gating or use of NFT Sensor for player engagement.

game-design You have inquiries about designing Experiences to maximize fun, play time, motivation, immersion, etc.

ugc-marketing You have inquiries about creating trailers, engaging with your community using social media, creating a high quality Experience Page, and using Analytics to iterate your marketing strategy.

project-management You have inquiries about how you or your team can collaborate efficiently to produce an Experience from start to finish.

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:policeman: Follow the Rules :policeman:

Our moderators reserve the right to remove any posts containing questions which have already been posted and/or answered here, posts which do not belong in this category, and posts that violate our rules and guidelines.

If you see a post that violates our rules and guidelines or is offensive, please use the report function to report the post.

Wrongfully reporting posts without a legitimate reason will give you a strike.

Please read our forum rules here before posting in any of our categories.

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