Drachenbauer 0 Posted January 5 I noticed, that the pivot sometimes snaps to half voxel units and sometimes moves free. How can i control thid behavior? Quote Share this post Link to post Share on other sites
lootbox 1 Posted January 9 (edited) On 1/5/2021 at 4:24 PM, Drachenbauer said: I noticed, that the pivot sometimes snaps to half voxel units and sometimes moves free. How can i control thid behavior? Holding Shift when moving the pivot / move tool. While on topic, the modeler snaps to .0 and .5 but the animator only snaps to even voxels. Not sure if there's a reason for this, but I'd like to have midpoints in both modes. In my experience snapping is a bit buggy because of some wider issue regularly locking down parts of the workspace (abf23cc) and I often get stuck in either mode. Right now I work around this by detaching and attaching the palette window. ¯\_(ツ)_/¯ Edited January 9 by lootbox Quote Share this post Link to post Share on other sites
Drachenbauer 0 Posted January 9 i found out, that i have to use shift to activate and deactivate the snapping function of the pivot. Quote Share this post Link to post Share on other sites